Evolution and Game Theory
Introduction to this Site

Contents:

In memoriam

John Maynard Smith

This website well might not exist except for his work.
An annnouncement of his passing and a brief biography can be found here
.


Foreword to this Website

Game theory can be of considerable use to evolutionary biologists, especiallybehaviorists. Originally developed as a tool to predict rational human economicbehavior, it has been successfully applied to many evolutionary problems.Game theory is useful in understanding situations where the fitness consequencesof an individual's behavior depends in part on the types and frequenciesof behaviors exhibited by other animals in the population.

This site provides an introduction to evolutionary game theory. It isaimed primarily at undergraduates with a serious interest in animal behaviorand evolution. I have tried to make the material accessible to any studentwith a good facility in algebra. Portions of the site dealing with the "warof attrition" do contain some calculus but I have taken care to explainthe calculations in detail for students who have not yet studied calculus.

Besides undergraduates, I hope that the site will be of interest to othersincluding graduate students. I am especially hopeful that other instructorsmight find unique ways to use the simulations that are freely availableat this site and that they will make their efforts generally available toothers.

Much of the text parallels the early chapters of John Maynard-Smith's1982 book Evolution and theTheory of Games. To that, I have added additional reference materialsaimed at students not yet well grounded in evolution and the use of modelingtechniques with some additional material thrown in to introduce frequencydependence. Since my interests are in communication, most of the exampleswill relate to this area.

The games discussed at this site are limited to a few examples of thetype that Maynard Smith (1982) refers to as pairwise contests. Although probably not the most commontype of contest in nature, they are the most commonly discussed (see note) when students first learn about game theory.

I hope that this site will give the student a good introduction to gametheory and will complement the excellent treatments available in a numberof behavior texts.

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What is Unique About this Site?

What is unique (to my knowledge) about this site and what takes it beyondthe textbooks is its interactive approach to learning game theory.This is achieved by:

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To the Student

General Information About Using this Site: If you are notfamiliar with the basics of game theory, then you will probably get themost out of this site if you work your way through the various pagesand simulations sequentially. The correct sequence is listed top tobottom in thenavigation frame on the left. If you are familiar with game theory,you can proceed directlyto the links to the simulations but please take the time to read abouthow they work first.

Navigation: There are many linkson this site and as a result, navigation can get to be a bit complicated.Please keep in mind the following:

The Simulations: I cannot emphasize too much that you willnot get much out of the simulations unless you understand how they work.Thus, if you are not familiar with game theory, you should study thehypertext materials and be certain that you can calculate (manually)the payoff matrices and solve for pure and mixed ESSs. You should usethe simulations to:

I wish you good luck, hope this site benefits you and I would encourageyour helpful feedback on this site by using the feedback form (which can be found at the bottom of the navigation window).

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Maynard Smith, J. 1982. Evolution andthe Theory of Games. Cambridge Univ. Press.


 Copyright © 2004by Kenneth N. Prestwich
College of the Holy Cross, Worcester, MA USA 01610
email: kprestwi@holycross.edu

About FairUse of these materials

Last modified 4 - 29 - 04

 

 

 

 

 

 

 

 

Endnote: While pairwise contests arediscussed most often in animal behavior courses, they are probably not themost common type of biological competitive interactions that are amenableto game theory. Maynard Smith (1982) points out that "playing the field" is probably a more common typeof interaction. pairwise models are important in animal behaviorhowever for the obvious reason that pair wise contests over resources arequite common, often dramatic, and perhaps also because that is how humansoften seem to prefer to view competitions!

 

 

 

 

 

 

 

 

 


Demo Link: You would find some review material,answer to a question, or wise observation here. When you are done readingit, press the link below to get back to where you were (if you hit "Back"instead of this link it will take you to the last link you visited).

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